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TUESDAY, NOVEMBER 24, 2009
Lively vs Second Life
With the launch of Google’s Lively, the fully immersible virtual world becomes a mainstream experience, though Second Life got there first. Lively’s a whole new level of networking—an interactive, 3D meshing of ‘real life’ with your virtual presence. It’s got text, audio, video... But one ‘new medium’ had precisely these attributes earlier: computer games. So, what makes Lively so different?
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I have to say, you didn't take a very neutral look at both Lively and Second Life. The article is written in a very PRO Lively and ANTI Second Life. The biggest slander I read is based on the "everything you do in SL stays in SL". That's true with ANY virtual world. Can you take your Lively character to WoW? Your SL character to The Matrix Online? No. EVERY virtual world is it's own stand alone "grid" if you will. Second Life has taken the first steps working with IBM for cross-grid teleports. OH, and try using Lively on a Mac, or Linex box. "At the moment Lively is Windows only and requires Firefox or Internet Explorer 7 to run. You also have to download and install the Lively application before the service will work." I think you should take a more objective look at both. Stop skewing your facts too.
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