The iPad is touted as Apple’s first true gaming device. Sporting a powerful 1 Ghz processor and its gorgeous, responsive touch screen, the device could be the perfect form factor casual games have long been waiting for.
Early reviews of the first crop of iPad games, however, have been mixed. Of course, at this stage, most if not all available iPad games are quick ports of their iPhone cousins cranked up to appear in a higher-resolution display.
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Among the high-profile names, Activision’s ‘Call of Duty: World at War Zombies’ HD, a shooter game, was described by the ‘Macworld’ Australia magazine as “clunky to play”. ‘Wired’ magazine called out the title’s complex control scheme. “Holding the thing with your thumbs on the screen manipulating virtual joysticks is patently ridiculous,” it said. Similar criticism of the controls was levelled at Electronic Arts’ ‘Need for Speed: Shift’ and ‘Mirror’s Edge’.
At the same time, early reviews of a few strategy titles were more positive, and indicative of the iPad being seen as a great platform for slower, strategy and board games. The iPhone port of strategy title ‘Civilization Revolution’ was called a “highlight for the genre” by gadget blog Engadget, and ‘Wired’ praised the frantic urgency of popular iPhone title ‘Flight Control HD’ as “much more comfortable” on the iPad’s large screen.