Intended as a replacement for the D60, Nikon’s new D3000 comes with the same standard 18-55mm VR, 3x optical zoom lens found on other entry-level models. There’s no lens motor in the body—typical for its price range. The sensor is the same 10MP CCD unit in the D60.
RATINGS* Features: 7; Performance: 7.5; Build quality: 7.5; Value for money: 7; Overall:7
The body is a bit bulkier than the D60, with a larger 3-inch screen. Live view is still missing. In contrast, Canon has this feature on the cheaper EOS 1000D. The move to an 11-focus point system, up from the 3-point system, is good—a welcome feature. Image quality is good with the default lens, although it’s a bit inadequate for various shooting conditions.
Nikon’s Guide mode simplifies things for newbies with a colourful main menu for basic operations. The controls are simple to use, and unlike the costlier DSLRs, there is no dedicated ISO button—the D3000 makes do with a single jog dial. So you’re forced to use a few more buttons while shooting—good for newbies but not hard-core DSLR users.
The D3000 is a good camera—the body has the right build, the controls are pretty simple and it gives very good results. It has a great aperture range and shutter speed. At Rs37,950, it’s a worthy replacement for the D60. But if you already have a D60 or any other cheap DSLR in this range, this isn’t for you.
Also Read Hands On earlier columns
The third dimension
Nvidia has just given gamers a serious shot in the arm, and we’re not talking about the yet unreleased GT300 chip that is causing quite a stir. At first glance, you’ll be forgiven for mistaking the 3D Vision to be a really goofy green and black pair of sunglasses, which they’re not.
RATINGS* Features: 8; Performance: 8.5; Build quality: 7.5; Value for money: 6.5; Overall:7.5
They’re well-built and there’s a mini-USB port on one of the temple arms for charging the tiny built-in Li-Ion battery. There’s a small IR transmitter-cum-USB controller, two extra nose-pieces for fit and a rather long DVI-to-HDMI cable bundled. Each lens is actually a monochrome LCD and it works by alternatively blocking the light to either eye. Therefore, only certain frames are visible by each eye, while others are blocked, and alternating frames are slightly offset.
Obviously games need to support this and we had two titles that did—Crysis Warhead and Batman Arkham Asylum. Warhead looks decent but is full of glitches, especially issues with seeing two aiming reticules are unforgivable. Batman works flawlessly with a little tuning, however, and the game characters and environs seem to reach out and grab you—super immersive, and this was, we have to admit, something that frankly adds a whole new layer to the gaming experience.
At Rs11,490, it’s expensive, but hard-core gamers will not mind.
* Ratings out of 10
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