Self-regulation of online gaming will need safeguards
SummaryThe gaming sector has grown into a whopping $2.6 billion industry in India, with an estimated count of more than half a billion gamers being served by over 900 companies.
Video games are bad for you? That’s what they said about rock and roll!" So noted Shigeru Miyamoto, an accomplished video-game designer. It’s a human trait: We take time to warm up to what’s new and unfamiliar. What was once true of rock music may be true of online gaming today.